local ReplicatedStorage = game:GetService("ReplicatedStorage") local NetworkingFolder = ReplicatedStorage:WaitForChild("Networking", 3) local ServerFolder = NetworkingFolder and NetworkingFolder:FindFirstChild("Server") local RemoteEventsFolder = ServerFolder and ServerFolder:FindFirstChild("RemoteEvents") local DamageFolder = RemoteEventsFolder and RemoteEventsFolder:FindFirstChild("DamageEvents") if not (NetworkingFolder and ServerFolder and RemoteEventsFolder and DamageFolder) then return end local TARGET_POS = Vector3.new(-0.8127598762512207, 3.0275533199310303, 0.008699118159711361) local remoteTemplates = { {name="PhysicsDamage", args={233.3304443359375, TARGET_POS}}, {name="SlapDamage", args={TARGET_POS}}, {name="FistDamage", args={TARGET_POS, 1955.1041113523675}}, {name="PhysicsDamage", args={134.89413452148438, TARGET_POS}}, {name="TaserDamage", args={TARGET_POS}}, {name="JackhammerDamage", args={TARGET_POS}}, {name="AirstrikeDamage", args={TARGET_POS, 3.60764479637146}}, {name="FlamethrowerDamage", args={TARGET_POS}}, {name="GrenadeDamage", args={TARGET_POS, 3.9843320846557617}}, {name="BaseballDamage", args={TARGET_POS, 40}}, {name="BowlingBallDamage", args={TARGET_POS, 40}}, {name="LandmineDamage", args={TARGET_POS, 1.5427013635635376}}, {name="EnvironmentFireDamage", args={TARGET_POS}}, {name="JobApplicationDamage", args={TARGET_POS}}, {name="BowlingBallDamage", args={TARGET_POS, 2.1378767490386963}}, {name="TimeBombDamage", args={TARGET_POS}}, {name="MinigunDamage", args={TARGET_POS}}, {name="RocketLauncherDamage", args={TARGET_POS}}, {name="BurnDamage", args={TARGET_POS}}, {name="SmiteDamage", args={TARGET_POS}}, {name="EarthquakeDamage", args={TARGET_POS}}, {name="VoidDamage", args={TARGET_POS}}, } local remotes = {} for _, t in ipairs(remoteTemplates) do local remoteInst = DamageFolder:FindFirstChild(t.name) if remoteInst then table.insert(remotes, {inst = remoteInst, args = t.args}) end end if #remotes == 0 then return end local NEVERLOSE = loadstring(game:HttpGet("https://raw.githubusercontent.com/3345-c-a-t-s-u-s/NEVERLOSE-UI-Nightly/main/source.lua"))() NEVERLOSE:Theme("dark") local Window = NEVERLOSE:AddWindow("gui name", "by ?") local Notification = NEVERLOSE:Notification() Notification.MaxNotifications = 6 Window:AddTabLabel("Home") local MainTab = Window:AddTab("Main", "ads") local Section = MainTab:AddSection("Cash", "left") local SectionRight = MainTab:AddSection("AutoBuy", "right") Section:AddLabel("") local RATE = 50 local running = false local runningBuy = false local buyDelay = 0.1 Section:AddToggle("Instant Cash", false, function(val) running = val end) Section:AddSlider("Cash spam/s", 1, 50, 50, function(val) RATE = math.clamp(math.floor(val), 1, 50) end) SectionRight:AddToggle("Auto buy all tools", false, function(val) runningBuy = val if val then Notification:Notify("info", "Notification", "Enable the auto buy all tools feature\nso it can make much more money\nfrom those tools") end end) local PurchaseAction = RemoteEventsFolder and RemoteEventsFolder:FindFirstChild("PurchaseAction") local toolNames = { "SlapHand","FistHand","BuzzSawTool","TaserTool","JackhammerTool", "AirstrikeTool","FlamethrowerTool","GrenadeWeapon","BaseballWeapon", "LandmineWeapon","MolotovWeapon","PaintballGunWeapon","JobApplicationWeapon", "BowlingBallWeapon","TimeBombWeapon","MinigunWeapon","RocketLauncherWeapon", "FireballMagic","SmiteMagic","EarthquakeMagic","GravityWellMagic", } spawn(function() Notification:Notify("info", "Notification", "Enable the auto buy all tools feature\nso it can make much more money\nfrom those tools") while true do if running then local start = tick() for _, r in ipairs(remotes) do spawn(function() pcall(function() r.inst:FireServer(unpack(r.args)) end) end) end local elapsed = tick() - start local targetInterval = 1 / RATE local sleepTime = targetInterval - elapsed if sleepTime > 0 then wait(sleepTime) else task.wait(0) end else task.wait(0.12) end end end) spawn(function() while true do if runningBuy then if not PurchaseAction then runningBuy = false break end for _, toolName in ipairs(toolNames) do if not runningBuy then break end pcall(function() PurchaseAction:FireServer(toolName) end) task.wait(buyDelay) end else task.wait(0.12) end end end) NEVERLOSE:Init()