local repo = 'https://raw.githubusercontent.com/violin-suzutsuki/LinoriaLib/main/' local BroNotify = loadstring(game:HttpGet("https://pastebin.com/raw/pcNUxzSA"))() local Library = loadstring(game:HttpGet(repo .. 'Library.lua'))() local ThemeManager = loadstring(game:HttpGet(repo .. 'addons/ThemeManager.lua'))() local SaveManager = loadstring(game:HttpGet(repo .. 'addons/SaveManager.lua'))() local Window = Library:CreateWindow({ Title = 'Gamepasses for free', Center = true, AutoShow = true }) local MainTab = Window:AddTab('Dev Products') local MarketplaceService = game:GetService("MarketplaceService") local developerProducts = MarketplaceService:GetDeveloperProductsAsync():GetCurrentPage() local the_mode = "basic" local ProductGroup = MainTab:AddLeftGroupbox('Developer Products') for _, devProduct in pairs(developerProducts) do local id = devProduct.ProductId or "no id lol" local name = devProduct.Name or "Unnamed Trash" local desc = devProduct.Description or "No desc, dev lazy af" local price = devProduct.PriceInRobux or "??" ProductGroup:AddButton({ Text = name .. " | R$" .. price, Func = function() if the_mode == "basic" then MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, id, true) BroNotify:Notify("Success","Product Signal send | if not work game patched exploit",3) end end }) end ThemeManager:SetLibrary(Library) SaveManager:SetLibrary(Library)