-- this is an example local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() local EspLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/FlamesIsCool/FlamezHub/refs/heads/main/highlightlib.lua"))() local Window = Fluent:CreateWindow({ Title = "Highlight ESP Library [EXAMPLE]", SubTitle = "by Flames/Aura", TabWidth = 160, Size = UDim2.fromOffset(580, 460), Acrylic = true, Theme = "Dark", MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Main = Window:AddTab({ Title = "Main", Icon = "" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }) } EspLib:Config({ FillColor = Color3.fromRGB(255, 0, 0), OutlineColor = Color3.fromRGB(255, 255, 255), FillTransparency = 0.5, OutlineTransparency = 0, DepthMode = Enum.HighlightDepthMode.AlwaysOnTop, TeamCheck = false, TargetPlayers = true, TargetOthers = {}, RefreshRate = 0.2 }) local EspToggle = Tabs.Main:AddToggle("EspToggle", { Title = "Enable ESP", Default = false }) EspToggle:OnChanged(function(state) if state then EspLib:Enable() else EspLib:Disable() end end) local FillColor = Tabs.Main:AddColorpicker("FillColor", { Title = "Fill Color", Default = Color3.fromRGB(255, 0, 0) }) FillColor:OnChanged(function() EspLib:Config({ FillColor = FillColor.Value }) end) local OutlineColor = Tabs.Main:AddColorpicker("OutlineColor", { Title = "Outline Color", Default = Color3.fromRGB(255, 255, 255) }) OutlineColor:OnChanged(function() EspLib:Config({ OutlineColor = OutlineColor.Value }) end) local FillTransSlider = Tabs.Main:AddSlider("FillTrans", { Title = "Fill Transparency", Min = 0, Max = 1, Rounding = 2, Default = 0.5 }) FillTransSlider:OnChanged(function(val) EspLib:Config({ FillTransparency = val }) end) local OutlineTransSlider = Tabs.Main:AddSlider("OutlineTrans", { Title = "Outline Transparency", Min = 0, Max = 1, Rounding = 2, Default = 0 }) OutlineTransSlider:OnChanged(function(val) EspLib:Config({ OutlineTransparency = val }) end) local DepthDropdown = Tabs.Main:AddDropdown("DepthMode", { Title = "Depth Mode", Values = { "AlwaysOnTop", "Occluded" }, Multi = false, Default = "AlwaysOnTop" }) DepthDropdown:OnChanged(function(mode) local enumMode = Enum.HighlightDepthMode[mode] EspLib:Config({ DepthMode = enumMode }) end) local TeamCheckToggle = Tabs.Main:AddToggle("TeamCheck", { Title = "Team Check", Default = false }) TeamCheckToggle:OnChanged(function(state) EspLib:Config({ TeamCheck = state }) end) InterfaceManager:SetLibrary(Fluent) SaveManager:SetLibrary(Fluent) SaveManager:IgnoreThemeSettings() SaveManager:SetIgnoreIndexes({}) InterfaceManager:SetFolder("FlamezHub") SaveManager:SetFolder("FlamezHub/ESPConfig") InterfaceManager:BuildInterfaceSection(Tabs.Settings) SaveManager:BuildConfigSection(Tabs.Settings) Window:SelectTab(1) Fluent:Notify({ Title = "FlamezHub", Content = "ESP Highlight System Loaded.", Duration = 5 }) SaveManager:LoadAutoloadConfig() --[[ local EspLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/FlamesIsCool/FlamezHub/main/highlightlib.lua"))() -- you can change the esp settings EspLib:Config({ FillColor = Color3.fromRGB(255, 0, 0), OutlineColor = Color3.fromRGB(255, 255, 255), FillTransparency = 0.5, OutlineTransparency = 0, DepthMode = Enum.HighlightDepthMode.AlwaysOnTop, TeamCheck = false, TargetPlayers = true, TargetOthers = {} }) -- turn esp on EspLib:Enable() -- turn esp off cause yes EspLib:Disable() -- toggle esp yes EspLib:Toggle() ]]