local panelbackdoor = game.ReplicatedStorage:FindFirstChild("Panel") local localplr = game.Players.LocalPlayer local forcefieldcmd = panelbackdoor and false and panelbackdoor:FireServer( "Give Player Force Field", "For Duration Of _", true, localplr, math.huge, { game.GameId, localplr.UserId, IsForDuration = true, Value = math.huge, }) for _=1,8 do Instance.new("ForceField",localplr.Character) task.wait(0.3) end