local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() local Window = Fluent:CreateWindow({ Title = "Domino Playground - Infinite Cash " .. Fluent.Version, SubTitle = "by Flames/Aura", TabWidth = 160, Size = UDim2.fromOffset(580, 460), Acrylic = true, Theme = "Darker", MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Main = Window:AddTab({ Title = "Main", Icon = "home" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }) } local ReplicatedStorage = game:GetService("ReplicatedStorage") local prizeEvent = ReplicatedStorage:WaitForChild("Prize") local running = false local myToggle = Tabs.Main:AddToggle("InfiniteCash", { Title = "Infinite Cash", Default = false }) myToggle:OnChanged(function(value) running = value if running then task.spawn(function() while running do prizeEvent:FireServer() task.wait() end end) end end) myToggle:SetValue(false)