local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui", PlayerGui) screenGui.Name = "FlamesBoxingGUI" screenGui.ResetOnSpawn = false local mainFrame = Instance.new("Frame", screenGui) mainFrame.Size = UDim2.new(0, 250, 0, 150) mainFrame.Position = UDim2.new(0.05, 0, 0.2, 0) mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true local uiCorner = Instance.new("UICorner", mainFrame) uiCorner.CornerRadius = UDim.new(0, 12) local title = Instance.new("TextLabel", mainFrame) title.Size = UDim2.new(1, 0, 0, 30) title.BackgroundTransparency = 1 title.Text = "Flames - Boxing Tower" title.Font = Enum.Font.GothamBold title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextSize = 18 local uiList = Instance.new("UIListLayout", mainFrame) uiList.Padding = UDim.new(0, 8) uiList.FillDirection = Enum.FillDirection.Vertical uiList.SortOrder = Enum.SortOrder.LayoutOrder uiList.HorizontalAlignment = Enum.HorizontalAlignment.Center uiList.VerticalAlignment = Enum.VerticalAlignment.Top local function createToggle(text) local toggle = Instance.new("TextButton") toggle.Size = UDim2.new(0.9, 0, 0, 30) toggle.BackgroundColor3 = Color3.fromRGB(45, 45, 45) toggle.TextColor3 = Color3.new(1, 1, 1) toggle.Font = Enum.Font.Gotham toggle.TextSize = 14 toggle.Text = "OFF - " .. text toggle.AutoButtonColor = false local corner = Instance.new("UICorner", toggle) corner.CornerRadius = UDim.new(0, 8) return toggle end local autoBuy = createToggle("Auto Buy Crate") autoBuy.Parent = mainFrame local buyRunning = false autoBuy.MouseButton1Click:Connect(function() buyRunning = not buyRunning autoBuy.Text = (buyRunning and "ON ✅ - " or "OFF - ") .. "Auto Buy Crate" if buyRunning then task.spawn(function() while buyRunning do ReplicatedStorage:WaitForChild("Events"):WaitForChild("BuyCrate"):FireServer() task.wait(0.2) end end) end end) local infMoney = createToggle("Infinite Money") infMoney.Parent = mainFrame local infRunning = false infMoney.MouseButton1Click:Connect(function() infRunning = not infRunning infMoney.Text = (infRunning and "ON ✅ - " or "OFF - ") .. "Infinite Money" if infRunning then local HitEvent = ReplicatedStorage:WaitForChild("Events"):WaitForChild("HitCharacter") local HIT_MULTIPLIER = 25 local LOOP_INTERVAL = 0.01 task.spawn(function() while infRunning do for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Humanoid") then for _ = 1, HIT_MULTIPLIER do local args = { player.Character, "Glove" } HitEvent:FireServer(unpack(args)) end end end task.wait(LOOP_INTERVAL) end end) end end)