local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local baba = game:GetService("Workspace") local herbis = baba.Herbs local TweenService = game:GetService("TweenService") local myPart = char:FindFirstChild("AntiNoclip") if myPart then myPart:Destroy() print("The part Destoryed") else print("The part does not exist.") end hrp.CanCollide = false print("w") for _ , v in ipairs(herbis:GetDescendants()) do if v.Name == "ProximityPrompt" then if v.Parent.Name == "Soul Berries" or v.Parent.Name == "Extreme Yin Growth" then else local goal = { CFrame = CFrame.new(v.Parent.Position) } t = (v.Parent.Position - hrp.Position).Magnitude / 80 print(v) local teleportTweenInfo = TweenInfo.new( t, -- Duration in seconds Enum.EasingStyle.Linear ) local teleportTween = TweenService:Create(hrp, teleportTweenInfo, goal) teleportTween:Play() wait(t) fireproximityprompt(v, 50) wait(2) end end end