local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local orbsFolder = game.Workspace:WaitForChild("Orbs") game:GetService("RunService").Heartbeat:Connect(function() for _, orb in pairs(orbsFolder:GetChildren()) do local mainPart = orb:FindFirstChild("Main") if mainPart and mainPart:IsA("BasePart") then mainPart.CFrame = character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) end end end) game:GetService("RunService").Heartbeat:Connect(function() for _, orb in pairs(orbsFolder:GetChildren()) do local hitbox = orb:FindFirstChild("Hitbox") if hitbox and hitbox:IsA("BasePart") then hitbox.CFrame = character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) end end end)