local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() local Window = Fluent:CreateWindow({ Title = "Flame - Watermelon " .. Fluent.Version, SubTitle = "by Flames", TabWidth = 160, Size = UDim2.fromOffset(580, 460), Acrylic = true, Theme = "Dark", MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Exploits = Window:AddTab({ Title = "Main", Icon = "home" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }) } local Options = Fluent.Options Tabs.Exploits:AddButton({ Title = "Infinite Score", Description = "Sets your score to max value.", Callback = function() local args = { [1] = "Score", [2] = 9000000000000082800 } game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args)) Fluent:Notify({ Title = "Done", Content = "Infinite score applied!" }) end }) Tabs.Exploits:AddButton({ Title = "Get All Badges", Description = "Manually grants all listed badges.", Callback = function() local badgeRemote = game:GetService("ReplicatedStorage"):FindFirstChild("badge") if not badgeRemote then Fluent:Notify({ Title = "Error", Content = "Badge remote not found." }) return end local badgeIds = { 2178596925431548, 2503413200741657, 757570135889898, 305740024192461, 4231255230998953 } for _, badgeId in ipairs(badgeIds) do badgeRemote:FireServer(badgeId) end Fluent:Notify({ Title = "Badges", Content = "Sent request for " .. #badgeIds .. " badge(s)." }) end }) Tabs.Exploits:AddButton({ Title = "Infinite Money", Description = "Sets your money to max value.", Callback = function() local args = { [1] = "money", [2] = 9000000000000082800 } game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args)) Fluent:Notify({ Title = "Done", Content = "Infinite money applied!" }) end }) Tabs.Exploits:AddButton({ Title = "Infinite High Score", Description = "Sets your high score to max value.", Callback = function() local args = { [1] = "High Score", [2] = 9000000000000082800 } game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args)) Fluent:Notify({ Title = "Done", Content = "High score updated!" }) end }) SaveManager:SetLibrary(Fluent) InterfaceManager:SetLibrary(Fluent) SaveManager:IgnoreThemeSettings() SaveManager:SetIgnoreIndexes({}) InterfaceManager:SetFolder("FlameHub") SaveManager:SetFolder("FlameHub/watermelonn") InterfaceManager:BuildInterfaceSection(Tabs.Settings) SaveManager:BuildConfigSection(Tabs.Settings) Window:SelectTab(1) Fluent:Notify({ Title = "Flame", Content = "Script loaded successfully.", Duration = 8 }) SaveManager:LoadAutoloadConfig()