game:GetService("StarterGui"):SetCore("SendNotification", {Title = "script fetcher", Text = "yo we starting this thing", Duration = 10}) print("[FETCHER] lets get these scripts fr") task.spawn(function() for i = 1, 3 do for _, script in pairs(game:GetDescendants()) do if not (script.ClassName == "ModuleScript" or script.ClassName == "LocalScript" or (script.ClassName == "Script" and script.RunContext == Enum.RunContext.Client)) or script:IsDescendantOf(game:GetService("CoreGui")) or script:IsDescendantOf(game:GetService("CorePackages")) or script:IsDescendantOf(game:GetService("StarterPlayer")) or script:GetFullName():match("PlayerModule") or script:GetFullName():match("RbxCharacterSounds") or script.Name == "Animate" then continue end if script:IsDescendantOf(game:GetService("Players")) and not script:IsDescendantOf(game:GetService("Players").LocalPlayer) then continue end if script.Parent and script.Parent.ClassName == "Model" and script.Parent:FindFirstChildOfClass("Humanoid") and script.Parent ~= game:GetService("Players").LocalPlayer.Character then continue end if script:IsDescendantOf(game.Workspace) and not script:GetFullName():match(game:GetService("Players").LocalPlayer.Name) then continue end if isfile(`{script.ClassName == "ModuleScript" and "Module" or script.ClassName == "LocalScript" and "Local" or "Base"}_{script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer"):gsub("%.", "_")}.txt`) then continue end task.wait(0.05) pcall(function() writefile(`{script.ClassName == "ModuleScript" and "Module" or script.ClassName == "LocalScript" and "Local" or "Base"}_{script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer"):gsub("%.", "_")}.txt`, `--[[\nScript Type: {script.ClassName}\nFull Path: {script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer")}\nParent: {script.Parent and script.Parent:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer") or "nil"}\n]]\n\n{decompile(script)}`) print(`[FETCHER] gottem {script.ClassName == "ModuleScript" and "Module" or script.ClassName == "LocalScript" and "Local" or "Base"}: {script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer")}`) end) end for _, script in pairs(getloadedmodules()) do if script:IsDescendantOf(game:GetService("CoreGui")) or script:IsDescendantOf(game:GetService("CorePackages")) or script:IsDescendantOf(game:GetService("StarterPlayer")) or script:GetFullName():match("PlayerModule") or script:GetFullName():match("RbxCharacterSounds") or script.Name == "Animate" then continue end if script:IsDescendantOf(game:GetService("Players")) and not script:IsDescendantOf(game:GetService("Players").LocalPlayer) then continue end if script:IsDescendantOf(game.Workspace) and not script:GetFullName():match(game:GetService("Players").LocalPlayer.Name) then continue end if isfile(`Module_{script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer"):gsub("%.", "_")}.txt`) then continue end task.wait(0.05) pcall(function() writefile(`Module_{script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer"):gsub("%.", "_")}.txt`, `--[[\nScript Type: {script.ClassName}\nFull Path: {script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer")}\nParent: {script.Parent and script.Parent:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer") or "nil"}\n]]\n\n{decompile(script)}`) print(`[FETCHER] gottem Module: {script:GetFullName():gsub(game:GetService("Players").LocalPlayer.Name, "LocalPlayer")}`) end) end if i < 3 then task.wait(0.05) end end print("[FETCHER] we done here") game:GetService("StarterGui"):SetCore("SendNotification", {Title = "script fetcher", Text = "all done bro", Duration = 10}) end)