setting = settings().Network local Effect = Instance.new("ColorCorrectionEffect") Effect.Parent = game.Lighting Effect.Saturation = -1 Effect.Brightness = 0 Effect.Contrast = 0 toggle = false Effect.Enabled = false function onKeyPress(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.RightControl then if toggle == false then setting.IncomingReplicationLag = 1000 Effect.Enabled = true toggle = true else setting.IncomingReplicationLag = 0 Effect.Enabled = false toggle = false end end end game:GetService("UserInputService").InputBegan:connect(onKeyPress)