--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))() local window = DrRayLibrary:Load("Copy Tsb Game", "Default") local tab = DrRayLibrary.newTab("PS+ Public Server", "ImageIdHere") tab.newButton("Dual Moveset", "on", function() local args = { [1] = { ["result"] = true, ["Goal"] = "VIP Server Power", ["power"] = "Dual Moveset" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Dual Moveset", "off", function() local args = { [1] = { ["result"] = false, ["Goal"] = "VIP Server Power", ["power"] = "Dual Moveset" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Give Awakening", "PS+", function() local args = { [1] = { ["result"] = true, ["Goal"] = "VIP Server Power", ["power"] = "Give Awakening" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Activate Awakening", "PS+", function() local args = { [1] = { ["result"] = true, ["Goal"] = "VIP Server Power", ["power"] = "Activate Awakening" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Shutdown Server", "PS+", function() local args = { [1] = { ["result"] = true, ["Goal"] = "VIP Server Power", ["power"] = "Shutdown Server" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Bring", "PS+", function() local args = { [1] = { ["result"] = false, ["Goal"] = "VIP Server Power", ["power"] = "Bring" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("No Cooldown", "on", function() local args = { [1] = { ["result"] = true, ["Goal"] = "VIP Server Power", ["power"] = "No Cooldown" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("No Cooldown", "off", function() local args = { [1] = { ["result"] = false, ["Goal"] = "VIP Server Power", ["power"] = "No Cooldown" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Respawn", "PS+", function() local args = { [1] = { ["result"] = false, ["Goal"] = "VIP Server Power", ["power"] = "Respawn" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) local tab = DrRayLibrary.newTab("Admin Character", "ImageIdHere") tab.newButton("KJ", "Working", function() local args = { [1] = { ["Goal"] = "Change Character", ["Character"] = "KJ" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Cyborg", "Working", function() local args = { [1] = { ["Goal"] = "Change Character", ["Character"] = "Cyborg" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end) tab.newButton("Sorcerer", "Working", function() local args = { [1] = { ["Goal"] = "Change Character", ["Character"] = "Sorcerer" } } game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args)) end)