local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("Max's Hub") local Tab = Window:NewSection("All Slaps") Tab:CreateButton("God's Hand", function() local args = { "God's Hand" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("DefaultSlap", function() local args = { "DefaultSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("Giant Hand", function() local args = { "BigSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("Gold Hand", function() local args = { "GoldSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("BrickSlap", function() local args = { "BrickSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) local Tab = Window:NewSection("All Slaps2") Tab:CreateButton("DiamondSlap", function() local args = { "DiamondSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("MagnetSlap", function() local args = { "MagnetSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("MailSlap", function() local args = { "MailSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("BalloonSlap", function() local args = { "BalloonSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("AppleSlap", function() local args = { "AppleSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) local Tab = Window:NewSection("All Slaps3") Tab:CreateButton("TripleSlap", function() local args = { "TripleSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("LuckySlap", function() local args = { "LuckySlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("GalaxySlap", function() local args = { "GalaxySlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("FruitSlap", function() local args = { "FruitSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("SwapperSlap", function() local args = { "SwapperSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) local Tab = Window:NewSection("All Slaps4") Tab:CreateButton("StunSlap", function() local args = { "StunSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("PoisonSlap", function() local args = { "PoisonSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("RainbowLuckySlap", function() local args = { "RainbowLuckySlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("StreakSlap", function() local args = { "StreakSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("ErrorSlap", function() local args = { "Error" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) local Tab = Window:NewSection("All Slaps5") Tab:CreateButton("BloxySlap", function() local args = { "BloxySlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("TixSlap", function() local args = { "TixSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("BlockSlap", function() local args = { "BlockSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("SpinSlap", function() local args = { "SpinSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) Tab:CreateButton("DiceSlap", function() local args = { "DiceSlap" } game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer(unpack(args)) end) local Tab = Window:NewSection("Movements") Tab:CreateButton("Fast", function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") humanoid.WalkSpeed = 32 end) Tab:CreateButton("Normal", function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") humanoid.WalkSpeed = 16 end) Tab:CreateButton("Fly", function() loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))() end)