ADVERTISEMENTREMOVE ADS
AUTO CHECKPOINT, GODMODE | OP FUN SCRIPT XD
47,003 views

Script Preview
Description
Made this script for completely fun i was just bored lol anyways hope you enjoy also t he god mode only works on good sunc executors cause it uses hook functions
Features:
- God Mode
- Auto Checkpoint
Tested with
ADVERTISEMENTREMOVE ADS
84 Lines • 2.72 KiB
Verified
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/laderite/siernlib/main/library.lua"))()
local win = Library:Create({
Name = "RAGE QUIT OBBY"
})
local maintab = win:Tab('Main')
local localtab = win:Tab('Local')
local uitab = win:Tab('UI')
local main = maintab:Section('Auto')
local localsection = localtab:Section('Player Settings')
local uisection = uitab:Section('UI Settings')
uisection:Button('Destroy GUI', function()
win:Exit()
end)
local autoTeleport = false
main:Toggle('Auto Checkpoint Teleport', function(toggle)
autoTeleport = toggle
if toggle then
task.spawn(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local folder = workspace:WaitForChild("Checkpoints")
local checkpoints = {}
for _, part in pairs(folder:GetChildren()) do
if part:IsA("BasePart") and tonumber(part.Name) then
table.insert(checkpoints, part)
end
end
table.sort(checkpoints, function(a, b)
return tonumber(a.Name) < tonumber(b.Name)
end)
for _, checkpoint in ipairs(checkpoints) do
if not autoTeleport then break end
hrp.CFrame = checkpoint.CFrame + Vector3.new(0, 5, 0)
task.wait(0.1)
end
end)
end
end)
local godmode = false
localsection:Toggle('God Mode', function(toggle)
godmode = toggle
if toggle then
local success, err = pcall(function()
assert(hookmetamethod, "hookmetamethod not supported")
local DamageEvent = game:GetService("ReplicatedStorage"):WaitForChild("DamageEvent")
local old
old = hookmetamethod(game, "__namecall", function(self, ...)
local args = {...}
local method = getnamecallmethod()
if self == DamageEvent and method == "FireServer" and typeof(args[1]) == "string" then
if args[1] == "Instakill" or args[1] == "Normal" or args[1] == "HighDamage" or args[1] == "DoubleDamage" then
return nil
end
end
return old(self, ...)
end)
end)
if not success then
game.StarterGui:SetCore("SendNotification", {
Title = "Executor Error",
Text = "Your executor doesn’t support God Mode.\nUse a better one.",
Duration = 6
})
end
end
end)
ADVERTISEMENTREMOVE ADS
ADVERTISEMENTREMOVE ADS






Comments