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AUTO FINISH , LUCKYBLOCK | OP SCRIPT XD

Obby of Fun
8 months ago
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Description

made this script for fun oh well hope you enjoy :) no key system and open src trynna bring back the good days lol idk

Features:

  • Auto Finish Obby
  • Free Lucky Block
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52 Lines • 1.93 KiB
Verified
Raw
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
local Window = Fluent:CreateWindow({
Title = "Obby of Fun " .. Fluent.Version,
SubTitle = "by Flames/Aura",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Main = Window:AddTab({ Title = "Main", Icon = "home" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
Tabs.Main:AddButton({
Title = "Auto Finish Obby",
Description = "Auto finishes the obby for you",
Callback = function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local checkpointsFolder = workspace:WaitForChild("Checkpoints")
local delayBetweenTeleports = 0.2
coroutine.wrap(function()
for i = 1, 60 do
local part = checkpointsFolder:FindFirstChild(tostring(i))
if part and part:IsA("BasePart") then
hrp.CFrame = part.CFrame + Vector3.new(0, 5, 0)
task.wait(delayBetweenTeleports)
else
warn("Checkpoint " .. i .. " not found or is not a BasePart.")
end
end
end)()
end
})
Tabs.Main:AddButton({
Title = "Lucky Block Item",
Description = "Get a random item from a lucky block",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("claimLuckyBlockRE"):FireServer()
end
})
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