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Cube Condo Invite All
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Description
this works for v4 condo created by cube which is just cubes on discord
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32 Lines • 863 Bytes
local uis = game:GetService('UserInputService')
local players = game:GetService('Players')
local remote = game:GetService('ReplicatedStorage').Applications.Events.rmi
local holding = false
uis.InputBegan:Connect(function(input, gp)
if gp then
return
end
if input.KeyCode == Enum.KeyCode.X then
holding = true
task.spawn(function()
while holding do
for _, plr in ipairs(players:GetPlayers()) do
local arguments = {
[1] = plr,
}
remote:FireServer(unpack(arguments))
end
task.wait(0.1)
end
end)
end
end)
uis.InputEnded:Connect(function(input, gp)
if input.KeyCode == Enum.KeyCode.X then
holding = false
end
end)
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