E-HUB | Universal ESP

Description
# E-HUB | Beta 1.0 | (7-day trial β 11/05/2025 to 11/12/2025)
β¨ E-HUB: The Next Evolution in Augmented Perception
E-HUB goes far beyond conventional Extra Sensory Perception (ESP) systems. We've moved past basic solutions to offer an unparalleled visualization and customization tool, designed for players who demand both precision and superior aesthetics.
π¨ Limitless Customization & Visual Superiority
E-HUB is not only superior in functionality but also in appearance, giving you total control over your field experience:
Advanced UI Design: Access full control over the aesthetic design of the user interface to match your personal style and streamline your tactical setup.
Data Visualization Control: Customize the quantity, format, and on-screen location of all displayed tactical data for optimal information delivery.
User-friendly interface: No longer will all the information be displayed at once on your screen, overwhelming your game. With this, only the information of the players YOU choose will be shown based on your cursor. (Soon, I will add the Check-Team function and a toggle to show all players if you want to see them all at once).
π‘οΈ Unmatched Visibility and Precision
Forget generic bounding boxes and imprecise measurements. E-HUB introduces critical visibility features that significantly boost performance in tactical and realistic shooters:
Advanced Player Detection: No more simple boxes around enemies. The player's outline is now rendered with a visually stunning fill option for dramatically improved target visibility and situational awareness.
Zeroing Measurement Modes: Essential for realistic shooters. Enjoy a new togglable feature that allows you to switch between displaying distances in studs and meters (or your desired unit), enabling far quicker and more precise zeroing (sight adjustment) on the fly.
Features:
- Spanish interface (Will be changed in the future)
- Adjustable keybinds
- Persistent memory
- Customizable colors
- distances
- and visuals
- Default keybinds: "X" to hide
- "Unassigned" to enable/disable ESP






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