ADVERTISEMENTREMOVE ADS
Get any fish
48,535 views
Script Preview
Description
Get any fish! (Verify me please)
ADVERTISEMENTREMOVE ADS
262 Lines • 8.05 KiB
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local playerGui = player:FindFirstChildOfClass("PlayerGui") or player:WaitForChild("PlayerGui")
-- Clean old GUI if exists
local existingGui = playerGui:FindFirstChild("FishCatcherGui")
if existingGui then
existingGui:Destroy()
end
local fishFolder = ReplicatedStorage:WaitForChild("A__Assets"):WaitForChild("Fish")
local addToInventoryRF = ReplicatedStorage:WaitForChild("Packages")
:WaitForChild("_Index")
:WaitForChild("[email protected]")
:WaitForChild("knit")
:WaitForChild("Services")
:WaitForChild("FishService")
:WaitForChild("RF")
:WaitForChild("AddToInventory")
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FishCatcherGui"
screenGui.Parent = playerGui
screenGui.ResetOnSpawn = false
-- Main frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 320, 0, 210)
frame.Position = UDim2.new(0.5, -160, 0.4, -105)
frame.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0, 0)
frame.ZIndex = 10
frame.Parent = screenGui
local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 12)
frameCorner.Parent = frame
-- Dragging functionality
local dragging = false
local dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
local newPosition = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
frame.Position = newPosition
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and input == dragInput then
update(input)
end
end)
-- Title label
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -20, 0, 40)
title.Position = UDim2.new(0, 10, 0, 10)
title.BackgroundTransparency = 1
title.Text = "Fish Catcher"
title.TextColor3 = Color3.new(1, 1, 1)
title.Font = Enum.Font.SourceSansBold
title.TextSize = 28
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = frame
-- Select Fish Label
local selectLabel = Instance.new("TextLabel")
selectLabel.Size = UDim2.new(1, -20, 0, 25)
selectLabel.Position = UDim2.new(0, 10, 0, 60)
selectLabel.BackgroundTransparency = 1
selectLabel.Text = "Select Fish:"
selectLabel.TextColor3 = Color3.new(1, 1, 1)
selectLabel.Font = Enum.Font.SourceSans
selectLabel.TextSize = 20
selectLabel.TextXAlignment = Enum.TextXAlignment.Left
selectLabel.Parent = frame
-- Dropdown button to show fish list
local dropdownButton = Instance.new("TextButton")
dropdownButton.Size = UDim2.new(1, -20, 0, 30)
dropdownButton.Position = UDim2.new(0, 10, 0, 90)
dropdownButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
dropdownButton.TextColor3 = Color3.new(1, 1, 1)
dropdownButton.Font = Enum.Font.SourceSans
dropdownButton.TextSize = 20
dropdownButton.Text = "Select Fish"
dropdownButton.AutoButtonColor = true
dropdownButton.Parent = frame
dropdownButton.ZIndex = 11
-- Dropdown frame and layout
local listFrame = Instance.new("ScrollingFrame")
listFrame.Size = UDim2.new(1, -20, 0, 115)
listFrame.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
listFrame.BorderSizePixel = 0
listFrame.Position = UDim2.new(0, 10, 0, 120)
listFrame.Visible = false
listFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
listFrame.ScrollBarThickness = 8
listFrame.Parent = frame
listFrame.ZIndex = 11
local listCorner = Instance.new("UICorner")
listCorner.CornerRadius = UDim.new(0, 8)
listCorner.Parent = listFrame
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 4)
UIListLayout.Parent = listFrame
-- Get all fish names
local fishNames = {}
for _, fish in ipairs(fishFolder:GetChildren()) do
table.insert(fishNames, fish.Name)
end
local selectedFishName = nil
local function closeDropdown()
listFrame.Visible = false
end
local function openDropdown()
listFrame.Visible = true
-- Position listFrame above or below dropdownButton depending on space
local screenHeight = playerGui.AbsoluteSize.Y
local dropdownAbsoluteY = dropdownButton.AbsolutePosition.Y
local dropdownHeight = dropdownButton.AbsoluteSize.Y
local listHeight = listFrame.AbsoluteSize.Y > 0 and listFrame.AbsoluteSize.Y or 115
local spaceBelow = screenHeight - (dropdownAbsoluteY + dropdownHeight)
if spaceBelow < listHeight then
-- Open upwards
listFrame.Position = UDim2.new(0, 10, 0, dropdownButton.Position.Y.Offset - listHeight - 6)
else
-- Open downwards
listFrame.Position = UDim2.new(0, 10, 0, dropdownButton.Position.Y.Offset + dropdownHeight + 6)
end
end
-- Populate fish list buttons
for i, fishName in ipairs(fishNames) do
local fishBtn = Instance.new("TextButton")
fishBtn.Size = UDim2.new(1, -10, 0, 28)
fishBtn.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
fishBtn.TextColor3 = Color3.new(1, 1, 1)
fishBtn.Font = Enum.Font.SourceSans
fishBtn.TextSize = 18
fishBtn.Text = fishName
fishBtn.LayoutOrder = i
fishBtn.AutoButtonColor = true
fishBtn.Parent = listFrame
fishBtn.ZIndex = 12
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = fishBtn
fishBtn.MouseEnter:Connect(function()
fishBtn.BackgroundColor3 = Color3.fromRGB(115, 115, 115)
end)
fishBtn.MouseLeave:Connect(function()
fishBtn.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
end)
fishBtn.MouseButton1Click:Connect(function()
selectedFishName = fishName
dropdownButton.Text = fishName
closeDropdown()
end)
end
UIListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
listFrame.CanvasSize = UDim2.new(0, 0, 0, UIListLayout.AbsoluteContentSize.Y + 8)
end)
dropdownButton.MouseButton1Click:Connect(function()
if listFrame.Visible then
closeDropdown()
else
openDropdown()
end
end)
-- Get Fish button
local getButton = Instance.new("TextButton")
getButton.Size = UDim2.new(1, -20, 0, 40)
getButton.Position = UDim2.new(0, 10, 1, -50)
getButton.BackgroundColor3 = Color3.fromRGB(0, 145, 0)
getButton.TextColor3 = Color3.new(1, 1, 1)
getButton.Font = Enum.Font.SourceSansBold
getButton.TextSize = 26
getButton.Text = "Get Fish"
getButton.AutoButtonColor = true
getButton.Parent = frame
getButton.ZIndex = 10
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 10)
btnCorner.Parent = getButton
getButton.MouseEnter:Connect(function()
getButton.BackgroundColor3 = Color3.fromRGB(0, 180, 0)
end)
getButton.MouseLeave:Connect(function()
getButton.BackgroundColor3 = Color3.fromRGB(0, 145, 0)
end)
getButton.MouseButton1Click:Connect(function()
if not selectedFishName then
warn("[FishCatcher] Please select a fish first!")
return
end
local args = {
selectedFishName,
"Catch"
}
local success, err = pcall(function()
return addToInventoryRF:InvokeServer(unpack(args))
end)
if success then
print("[FishCatcher] Successfully added fish:", selectedFishName)
else
warn("[FishCatcher] Failed to add fish:", err)
end
end)
ADVERTISEMENTREMOVE ADS
ADVERTISEMENTREMOVE ADS





Comments
W script a