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Graphics Tuner
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Universal script•
1 month ago

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55 Lines • 1.72 KiB
Verified
getgenv().GraphicsTuner = {
Settings = {
GraphicsDestruction = {
RemoveParticles = true,
RemoveTrails = true,
RemoveBeams = true,
RemoveLights = true,
RemoveTextures = true,
RemoveDecals = true,
RemoveClothes = true,
RemoveAccessories = true,
RemoveSky = true,
RemoveAtmosphere = true,
RemoveClouds = true,
RemovePostEffects = true,
MuteSounds = true,
DisableExplosions = true,
},
Graphics = {
MinimalQuality = true,
NoShadows = true,
NoReflections = true,
SimplifyMaterials = true,
CompatibilityMode = true,
FullBright = true,
RemoveFog = true,
},
Performance = {
UnlockFPS = true,
FPSCap = 999,
DevConsoleBoost = true,
GarbageCollection = true,
GCInterval = 30,
ClearNilInstances = true,
OptimizePhysics = true,
SimplifyMeshes = true,
MinimalCollision = true,
BatchSize = 1000,
},
Player = {
ProtectSelf = true,
SimplifyOthers = false,
},
Display = {
ShowFPS = true,
ShowMemory = true,
ShowPing = true,
ShowDestroyed = true,
Position = "TopRight",
Transparency = 0.15,
}
}
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/Diffone7/r/refs/heads/main/GraphicsTuner/dotrblx"))()
-- README : https://github.com/Diffone7/r/blob/main/README.md
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Comments
Great! It works and is customizable.