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Money, Fast Farmer.

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Description

๐Ÿ“œ Features

โœ” Auto Collect Daily Gifts (500 per cycle)
โœ” Auto Clicking (122 per cycle)
โœ” Auto Upgrading to Max

Tested with

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41 Lines โ€ข 1.28 KiB
Raw
_G.AutoDailyGiftAndClickUpgrade = true
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local dailyGiftEvent = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("DailyGift")
local clickEvent = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Click")
local buyUpgradeEvent = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("BuyUpgrade")
local upgrades = {
"Rat", "Italian", "IronRat", "Foodie", "Chef", "Reviewer", "GoldRat", "GourmetChef", "Bear",
"RubyRat", "Mobster", "Richard", "DiamondRat", "Blogger", "Plumber", "UraniumRat",
"UraniumReviewer", "UraniumMobster", "GlitchRat", "GlitchItalian", "GlitchFoodie",
"KingRat", "Knight", "Jester", "SpaceRat", "SpaceChef"
}
local function autoDailyGiftAndClickUpgrade()
while _G.AutoDailyGiftAndClickUpgrade do
for _ = 1, 500 do
dailyGiftEvent:FireServer()
end
for _ = 1, 122 do
clickEvent:FireServer()
end
for _, upgrade in ipairs(upgrades) do
buyUpgradeEvent:InvokeServer(upgrade, "Max")
end
wait(0)
end
end
spawn(function()
while wait(0.2) do
if _G.AutoDailyGiftAndClickUpgrade then
autoDailyGiftAndClickUpgrade()
end
end
end)
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