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instant proximityprompt

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game:GetService("RunService").Heartbeat:Connect(function()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.HoldDuration = 0
end
end
end)
for _, v in ipairs(getgc(true)) do
if type(v) == "table" and rawget(v, "Fusebox") and rawget(v, "Popcorn") then
for key in pairs(v) do
v[key] = nil
end
end
end
game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui").DescendantAdded:Connect(function(v)
if v.Name == "PowerMeter" or v.Name == "LockdoorMeter" or v.Name == "PopcornMeter" then
for _, gc in ipairs(getgc(true)) do
if type(gc) == "table" and rawget(gc, "Fusebox") and rawget(gc, "Popcorn") then
for key in pairs(gc) do
gc[key] = nil
end
end
end
v:Destroy()
require(game:GetService("ReplicatedStorage"):WaitForChild("Framework"):WaitForChild("Library")):GetModule("Network"):GetOrCreate("Interact"):FireServer(v.Name == "PowerMeter" and "FixPower" or v.Name == "LockdoorMeter" and "FrontDoor" or "StartPopping")
if v.Name == "PopcornMeter" then
task.wait(0.1)
require(game:GetService("ReplicatedStorage"):WaitForChild("Framework"):WaitForChild("Library")):GetModule("Network"):GetOrCreate("Interact"):FireServer("StopPopping")
end
end
end)
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ma

if you guys have any idea on this game tell me and let me try to make your requests!

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