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[ KEYLESS ] - Soluna

Fling 2 Climb
5 months ago
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Description

1. Player Enhancements:

  • Speed Control: Allows users to adjust their movement speed. This feature is implemented using CFrame manipulation for smoother, more precise character movement.

  • Jump Power Control: Enables modification of the player's jump height.

  • Infinite Jump: Grants the ability to jump repeatedly without limit.

  • Gravity Adjustment: Provides control over the game's gravitational force.

  • Noclip: Permits the player to pass through walls and other solid objects, toggling collision for all character parts.

2. Autofarm Functionality:

  • Touch All Checkpoints & Teleport to End: This is a one-time activation feature. When triggered, it automatically simulates touching all 18 checkpoints in the game, registering progress, and then instantly teleports the player to the designated final location.

  • Auto Collect Coins: A continuous loop that automatically collects all visible coins by simulating touch interactions with them.

3. Teleportation System:

  • Individual Checkpoint Teleportation: Features 18 distinct buttons, each corresponding to a specific checkpoint. Clicking a button teleports the player to a pre-defined, precise CFrame for that checkpoint and then immediately simulates touching the checkpoint to ensure game progress is registered.

4. Visual Enhancements (ESP - Extra Sensory Perception):

  • Coin ESP: Can be enabled to highlight coins. Users can customize the color and choose to display the cham (outline effect), the distance to the coin, or both. The cham effect for coins is achieved using Roblox's Highlight object.

  • Checkpoint ESP: Offers visual cues for checkpoints. It allows color customization and selection of display modes (cham, distance, or both). The cham effect for checkpoints is implemented using the low-level Drawing API, drawing lines on the screen around the checkpoint's bounding box, which provides a reliable visual even for complex part geometries.

  • Player ESP: Provides ESP for other players in the game, excluding the local player. Users can set the color and choose to display the cham, distance, or both. The player cham effect also utilizes the Highlight object.

  • Distance Display: For all ESP types (coins, checkpoints, players), the distance from the local player to the object is displayed as text.

5. Miscellaneous Features:

  • Touch Sad Noob: A button to automatically teleport to and interact with a specific "Sad Noob" easter egg in the game, if available.

Features:

  • Speed
  • ESP
  • Farm
  • Free
  • OP
  • Keyless
  • Teleport
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1 Lines • 85 Bytes
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loadstring(game:HttpGet("https://soluna-script.vercel.app/fling-2-climb.lua",true))()
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Comments

2 comments
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Ga

W Script cant lie tho

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Sc

@GabrielausRio i have my private script i wrote this is too op, like infinite ray reach, anti stun and silent power boost that boosting ingame fling power without cframe likely game giving you the power for fling, that you can change to any number u like

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