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Murder mystery 2
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Description
It’s a simple script I made the murder would be red and sherif blue and the other would be green you would also get a little boost in speed you could run a little faster then others don’t worry it won’t be noticeable
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92 Lines • 2.69 KiB
-- MM2 ESP with Role Detection (Murderer/Cop/Innocent) + Speed
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
-- ESP colors
local RoleColors = {
["Murderer"] = Color3.fromRGB(255,0,0),
["Sheriff"] = Color3.fromRGB(0,0,255),
["Innocent"] = Color3.fromRGB(0,255,0)
}
local ESPs = {}
-- Function to detect role
local function getRole(player)
local char = player.Character
if not char then return "Innocent" end
-- Murderer detection: has Knife in character or Backpack
if char:FindFirstChild("Knife") or (player:FindFirstChild("Backpack") and player.Backpack:FindFirstChild("Knife")) then
return "Murderer"
end
-- Sheriff detection: has Gun in character or Backpack
if char:FindFirstChild("Gun") or (player:FindFirstChild("Backpack") and player.Backpack:FindFirstChild("Gun")) then
return "Sheriff"
end
-- Otherwise innocent
return "Innocent"
end
-- Create/update ESP box
local function createESP(player)
if not player.Character or not player.Character:FindFirstChild("Head") then return end
if ESPs[player] then
ESPs[player]:Destroy()
end
local box = Instance.new("BoxHandleAdornment")
box.Adornee = player.Character.Head
box.Size = Vector3.new(2,2,2)
box.AlwaysOnTop = true
box.ZIndex = 10
box.Transparency = 0.5
box.Parent = Camera
local role = getRole(player)
box.Color3 = RoleColors[role] or Color3.fromRGB(255,255,255)
ESPs[player] = box
end
-- Update ESP continuously
RunService.RenderStepped:Connect(function()
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then
createESP(player)
end
end
end)
-- Cleanup ESP when a player leaves
Players.PlayerRemoving:Connect(function(player)
if ESPs[player] then
ESPs[player]:Destroy()
ESPs[player] = nil
end
end)
-- ================= SPEED BOOST =================
local function applySpeed()
local character = LocalPlayer.Character
if character and character:FindFirstChildOfClass("Humanoid") then
local humanoid = character:FindFirstChildOfClass("Humanoid")
humanoid.WalkSpeed = 24 -- default is 16
end
end
LocalPlayer.CharacterAdded:Connect(function(char)
char:WaitForChild("Humanoid")
applySpeed()
end)
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
applySpeed()
end
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