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Purple Chams - ESP

Universal script
1 week ago
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Description

Fully renders purple chams on all players, even if they spawn offscreen, semi-transparent fill

Please lmk what you think.

Enjoy!

Features:

  • Chams
  • ESP
  • visuals
  • purple
  • purple chams
  • closet cheating
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56 Lines • 1.32 KiB
Raw
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local ESPColor = Color3.fromRGB(128, 0, 255)
local FillTransparency = 0.5
local DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
local TrackedCharacters = {}
local function addChams(char)
if TrackedCharacters[char] then return end
TrackedCharacters[char] = true
task.spawn(function()
while not char.PrimaryPart do
task.wait(0.1)
end
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
local highlight = Instance.new("Highlight")
highlight.Adornee = part
highlight.FillColor = ESPColor
highlight.OutlineColor = ESPColor
highlight.FillTransparency = FillTransparency
highlight.DepthMode = DepthMode
highlight.Parent = part
end
end
end)
end
local function removeChams(char)
if TrackedCharacters[char] then
TrackedCharacters[char] = nil
end
end
local function trackPlayer(player)
if player == LocalPlayer then return end
player.CharacterAdded:Connect(addChams)
player.CharacterRemoving:Connect(removeChams)
if player.Character then
addChams(player.Character)
end
end
for _, p in pairs(Players:GetPlayers()) do
trackPlayer(p)
end
Players.PlayerAdded:Connect(trackPlayer)
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