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Script Dont the obby

Don't Break Obby
3 weeks ago
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Description

Don’t Break the Obby is a lightweight, drag-and-drop panel (works on PC and mobile) featuring three simple buttons that let you toggle core player states: InfiniteLength, God Mode (Immortal), and Died. It’s ideal for quick testing, debugging, and simulation inside a controlled environment.

What each button does:

- InfiniteLength — keeps Statements.InfiniteLength set to true, useful for testing timers or endless duration mechanics.

- God Mode (Immortal) — sets Statements.Immortal to true, preventing the player from dying while active.

- Died — sets Statements.Died to true, helpful for simulating player death to test end-of-game triggers.

Each button updates its text and color automatically (GREEN = ON / RED = OFF) for clear visual feedback.

How to use:

1. Run the script in the client context (it creates a ScreenGui inside PlayerGui).

2. The window will appear titled “Don’t Break the Obby”.

3. Click or tap each button to toggle its state.

4. Drag the window by the title bar (mouse or touch) to move it around.

5. The internal loop automatically re-applies active values every second to keep them consistent.

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1 Lines • 128 Bytes
Raw
loadstring(game:HttpGet("https://raw.githubusercontent.com/Johndoe305/Don-t-break-the-obby/refs/heads/main/script.lua", true))()
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