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19 Lines • 895 Bytes
local includbeonus = false; -- If you change false to true, it will also include the bonus stages
local stagetext = game:GetService("Players").LocalPlayer.PlayerGui.StageTransfer.CurrentStage
local stagenow = stagetext.Text
function main()
for i = 1, includbeonus and 51 or 45 do
if i > (includbeonus and 51 or 45) then break end
if i <= tonumber(stagenow) then continue end
local old = stagetext.Text
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Checkpoints[tostring(i)].CFrame
task.wait(game.Players.LocalPlayer:GetNetworkPing())
end
stagenow = "0"
repeat task.wait() until stagetext.Text == tostring(includbeonus and 51 or 45)
game:GetService("ReplicatedStorage"):WaitForChild("RebirthEvent"):FireServer()
repeat task.wait() until stagetext.Text == "0"
main()
end
main()
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