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The Inject/Attach Test

a literal baseplate.
10 months ago
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Description

Hello! If u use scripts u will have the problem that you dont know where it is attached? I got the solution! I have made an Inject/Attach Script! It works!!

Tested with

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21 Lines • 614 Bytes
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local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
ScreenGui.Parent = game.CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
Frame.Position = UDim2.new(0.5, -100, 0.5, -50)
Frame.Size = UDim2.new(0, 200, 0, 100)
TextLabel.Parent = Frame
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.BackgroundTransparency = 1
TextLabel.Text = "Inject/Attach Test"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.TextSize = 24
wait(5)
ScreenGui:Destroy()
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