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OP SCRIPTS | INFINITE MONEY, INFINITE SCORE AND MORE XD

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Description

This script gives you inf score, inf money, inf high score lol you can also get all badges im just making scripts for random games xd anways enjoy join my discorddd for more scriptsssss

https://discord.gg/ShaDhZ5bJF

Features:

  • infinite money
  • infinite score
  • infinite high score
  • get all badges
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113 Lines • 3.42 KiB
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local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
local Window = Fluent:CreateWindow({
Title = "Flame - Watermelon " .. Fluent.Version,
SubTitle = "by Flames",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Exploits = Window:AddTab({ Title = "Main", Icon = "home" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
local Options = Fluent.Options
Tabs.Exploits:AddButton({
Title = "Infinite Score",
Description = "Sets your score to max value.",
Callback = function()
local args = {
[1] = "Score",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "Infinite score applied!" })
end
})
Tabs.Exploits:AddButton({
Title = "Get All Badges",
Description = "Manually grants all listed badges.",
Callback = function()
local badgeRemote = game:GetService("ReplicatedStorage"):FindFirstChild("badge")
if not badgeRemote then
Fluent:Notify({ Title = "Error", Content = "Badge remote not found." })
return
end
local badgeIds = {
2178596925431548,
2503413200741657,
757570135889898,
305740024192461,
4231255230998953
}
for _, badgeId in ipairs(badgeIds) do
badgeRemote:FireServer(badgeId)
end
Fluent:Notify({
Title = "Badges",
Content = "Sent request for " .. #badgeIds .. " badge(s)."
})
end
})
Tabs.Exploits:AddButton({
Title = "Infinite Money",
Description = "Sets your money to max value.",
Callback = function()
local args = {
[1] = "money",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "Infinite money applied!" })
end
})
Tabs.Exploits:AddButton({
Title = "Infinite High Score",
Description = "Sets your high score to max value.",
Callback = function()
local args = {
[1] = "High Score",
[2] = 9000000000000082800
}
game:GetService("ReplicatedStorage"):WaitForChild("stat"):FireServer(unpack(args))
Fluent:Notify({ Title = "Done", Content = "High score updated!" })
end
})
SaveManager:SetLibrary(Fluent)
InterfaceManager:SetLibrary(Fluent)
SaveManager:IgnoreThemeSettings()
SaveManager:SetIgnoreIndexes({})
InterfaceManager:SetFolder("FlameHub")
SaveManager:SetFolder("FlameHub/watermelonn")
InterfaceManager:BuildInterfaceSection(Tabs.Settings)
SaveManager:BuildConfigSection(Tabs.Settings)
Window:SelectTab(1)
Fluent:Notify({
Title = "Flame",
Content = "Script loaded successfully.",
Duration = 8
})
SaveManager:LoadAutoloadConfig()
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