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revamped
37,766 views
Description
Listen before using it.
Kj don't work only cyborg work.
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142 Lines • 3.71 KiB
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))()
local window = DrRayLibrary:Load("Copy Tsb Game", "Default")
local tab = DrRayLibrary.newTab("PS+ Public Server", "ImageIdHere")
tab.newButton("Dual Moveset", "on", function()
local args = {
[1] = {
["result"] = true,
["Goal"] = "VIP Server Power",
["power"] = "Dual Moveset"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Dual Moveset", "off", function()
local args = {
[1] = {
["result"] = false,
["Goal"] = "VIP Server Power",
["power"] = "Dual Moveset"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Give Awakening", "PS+", function()
local args = {
[1] = {
["result"] = true,
["Goal"] = "VIP Server Power",
["power"] = "Give Awakening"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Activate Awakening", "PS+", function()
local args = {
[1] = {
["result"] = true,
["Goal"] = "VIP Server Power",
["power"] = "Activate Awakening"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Shutdown Server", "PS+", function()
local args = {
[1] = {
["result"] = true,
["Goal"] = "VIP Server Power",
["power"] = "Shutdown Server"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Bring", "PS+", function()
local args = {
[1] = {
["result"] = false,
["Goal"] = "VIP Server Power",
["power"] = "Bring"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("No Cooldown", "on", function()
local args = {
[1] = {
["result"] = true,
["Goal"] = "VIP Server Power",
["power"] = "No Cooldown"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("No Cooldown", "off", function()
local args = {
[1] = {
["result"] = false,
["Goal"] = "VIP Server Power",
["power"] = "No Cooldown"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Respawn", "PS+", function()
local args = {
[1] = {
["result"] = false,
["Goal"] = "VIP Server Power",
["power"] = "Respawn"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
local tab = DrRayLibrary.newTab("Admin Character", "ImageIdHere")
tab.newButton("KJ", "Working", function()
local args = {
[1] = {
["Goal"] = "Change Character",
["Character"] = "KJ"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Cyborg", "Working", function()
local args = {
[1] = {
["Goal"] = "Change Character",
["Character"] = "Cyborg"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
tab.newButton("Sorcerer", "Working", function()
local args = {
[1] = {
["Goal"] = "Change Character",
["Character"] = "Sorcerer"
}
}
game:GetService("Players").LocalPlayer.Character.Communicate:FireServer(unpack(args))
end)
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Comments
Tell me if is a good script